Program Guide (April 10)

Send and ReceiveBy Leanne Elias & Dana Cooley

Film Summary
Using the Surrealists’ Exquisite Corpse approach, artists Dana Cooley and Leanne Elias built on each other’s work, emailing additions back and forth.
This send & receive approach was exciting in that there was no predicting where this animation was going.

Artist Statement
“Not knowing can open up some wonderful possibilities.”

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SnappedBy Scott Sikma

Film Summary
When the stresses of exams forces a student to her breaking point, her torturous mind alters her reality into a nightmare.

Artist Statement
“Creating films has always been a passion of mine, to explore new areas and to reveal new dreams for audiences to be captivated by”

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Distractions of a Stationary Nature – By Shyra De Souza

Film Summary
The protagonist in this short animated film is caught in a constructed environment built on spectacle and convenience. A colourful world of simulation emerges, and promises to pass the time, but things take a dark turn. Simple tasks become impossible.

Artist Statement
This film is meant to be a metaphor about the way our culture constructs the environment, often in the image of nature. Given the multitude of kitsch and novelty items available stationery supply stores can be seen as toy stores for grown-ups, proving that everyone enjoys creating entertainment for ourselves while performing mundane tasks. Do we consider the consequences of these seemingly harmless materials? Where does entertainment end, and spectacle begin?

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HamartiaBy Jeffery Helmer

Film Summary
A short film I created regarding the topic of suicide, but in a non-traditional manner. It features a woman who tries to take her life via pills, but soon realizes the negative consequences associated with that decision.

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PeoplemeterBy Incredible Bob

Film Summary
Author created world of signals, frequencies and impulses that drive digital media. Experimental film Peoplemeter was made with unusual techniques and formats, and abounds with special optical effects. It’s recorded with video microscope, endoscope, and other techniques. The movie has no actors, and the protagonists are robots, umbrella and antenna living in a post-apocalyptic Belgrade. Original music was composed by guitarist WoO from the collective BelgradeNoise. “Amplifying the air” through his guitar, with devices such as mobile phones, remote controls, radio, computer equipment, media players and others, WoO creates magical sound-world, frequency rich, oscillating and meditative.

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Pargu By Sean Grounds

Film Summary
Two kids shows, ‘Booh Bah’ and ‘Yo Gabba Gabba’ helped to inspire Pargu. Neither show teaches kids very much, and if anything, they teach the most rudimentary lessons repeated over and over until they become nonsense. Pargu is a comment on the way that these shows flash colours and empty images to keep kids quiet.

Artist Statement
Video game aesthetics were a strong influence on the visual design of Pargu. The video was made using an old video game design program. All the characters and backgrounds are animated sprites that cycle between different animation loops to perform various actions, and their movement is controlled with a mix of preprogrammed paths and randomly generated motion/direction.

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There are Monsters By Jay Dahl

Film Summary
From the strange little girl in the backyard, to the store clerk who’s smile threatens to rip apart her face, to the blood splattered walk-in refrigerator, there’s something that’s just not right in this small Canadian town

Artist Statement
My sister is a local artist, Leanne Elias, she phones me up, she says “bro, put a film in this here festival”, and then I’m all like, “boom, consider it done”.

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Quinn’s New Video Game By Heather Freeman

Film Summary
The director and her four-year-old son discuss the video game he would like to create.

Artist Statement
Heather D. Freeman is Associate Professor of Digital Media at the University of North Carolina at Charlotte. Her works in animation, video, print and mixed media have exhibited throughout the US and internationally and have won numerous awards.

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Ad for Self-ImmolationBy Cristine Brache

Film Summary
A ‘cinepoem’ presented in the form of an advertisement about a self-immolation product. Particularly about the ongoing self-immolations in Tibet and the high tech methods of control the Chinese government uses to crowd control (biometric scanning). The website www.passion-dyeing.com exists as an online extension of this art project.

Artist Statement
Cristine Brache [b. 1984] is an artist and poet from Miami, Florida. She received a BFA from Florida State University and is currently based in China. Her work has been shown internationally in places such as the Dumbo Arts Center [NYC], the Anthology Film Archives [NYC], and the International Anthropology &; Documentary Film Festival [Estonia]. She has been published in various literary journals and art magazines such as 3AM Magazine, Everyday Genius, and the E-Ratio Postmodern Poetry Journal.

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Family HistoryBy Shelley Jordon

Film Summary
Family History in an animated painting that explores issues of vulnerability and risk and how each new experience is filtered through our perceptions of previous ones. This personal narrative layers painted images culled from old family photographs, dreams and memories to examine the intersection between motherhood and daughterhood in a stream of consciousness. The process of creating Family History, on a single sheet of paper by repeatedly painting 500 new images over old becomes a metaphor for life itself, though the previous layers are buried, they remain integral to the meaning of the piece.

Artist Statement
My work explores the intersection of interior and exterior worlds and connections between past and present experiences. I use traditional drawing and painting media applied to two dimensional work, animation and animated installation to express the complex nature of memory; physical and emotional, collective and personal. Painted images culled from every day life, personal dreams and memories, are combined with images that refer to Roman mythology, discarded stuffed animals and brain scans, to express issues of vulnerability and risk and how easily shattered the illusion of safety can be. Interior and exterior worlds are woven together and domestic affairs become interchangeable with current events in a stream of consciousness.

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Shut-InBy Evan Herbert

Film Summary
The Shut In is a short film about Nicole, an agoraphobic who has not left her house in months. She works from home and gets everything she needs without ever having to step foot outside her front door. One day Bernie, a snot nosed little cretin, breaks into Nicole’s house thinking that the owner of the house is on vacation. Nicole is forced to deal with her intruder the only way she knows how.

Artist Statement
Evan Herbert is a third year student at the University of Lethbridge studying New Media with a focus on writing for film and film production. The Shut In was created as a project for a Narrative Production class that was offered at the UofL in Fall 2012. Evan Herbert and Gina Deitz formed a partnership to create a short comedy that would be completed over the course of one semester, from initial draft to the final cut. The Shut In is the product of this.

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PlaygroundBy Lia Rogers

Film Summary
Thinking about letting go… remembering what it was like to play as a child on the playground – more specifically, the swings. A response for the participatory website: The Conversation exploring themes in Sarah Polley’s Take This Waltz.

Artist Statement
Thinking about letting go… Remembering what it was like to play as a child… This video was created in response to a friend requesting content for The Conversation. The Conversation poses three open ended statements based on themes from the film and invites the audience to join the conversation by responding in whatever way suits them best – through words, paintings, photos, collages, videos and anything else they can imagine. These statements are: “my heart is…”, “it takes courage to…”, and “when i let go…” The Conversation is an interactive and participatory website based on the themes in Sarah Polley’s Take This Waltz.

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Nature House Inc.By Nick Jordon

Film Summary
A film which depicts the proliferation of bird houses, erected to attract the Purple Martin – ‘America’s Most Wanted Bird’. The film was shot in a small town boasting the highest number dwellings for Purple Martins, and is the founding location of the bird house manufacturer Nature House Inc.

Artist Statement
Nick Jordan is an artist who works across a variety of mediums, including video, painting, drawing, found-objects and publications. Jordan’s work explores the relationship between the natural world and our multifaceted cultural histories. Nick Jordan frequently collaborates with fellow artist Jacob Cartwright, and is based in Manchester, UK

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A Charming and Quaint Tale  of Brutal RevengeBy Neil Needleman

Film Summary
Behind the charming, quaint, and pastoral facade of this video is a serious psychodrama about my fear of unemployment. And the older I get… Well, you get the idea.

Artist Statement
I just survived another bloodbath at my office. I wonder how much longer my luck will hold out!

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MoveBy John Graham

Film Summary
MOVE depicts the surreal dream life of a young comatose man as his interior self echoes symbols of caring from the outer conscious world.

Artist Statement
In MOVE, we are immediately introduced to the protagonist, a comatose young man. We then gently enter his interior life that attempts to guide him to consciousness. We also soon witness the colour symbolism that echoes into his dreams emanating from the outer conscious world. Each colour represents the caring and love for him. Although he seems to emerge into the conscious world, the strange inner logic of his unfathomable imagination confronts us with more ambiguity. Conceived as a tone poem, the evolving atmosphere of MOVE is more important than the presentation of a clearly defined narrative. MOVE is a hybrid project that juxtaposes live-action with stop-motion animation. The stop-motion animation scenes reflect subconscious realms. The abstractions of movement enhance the surreal nature of his visions. Miniature sets with collage aesthetics amplify the montage nature of dream life. The live-action scenes with actors in real world settings represent the conscious world. These scenes play a critical empathetic role for the audience, as well as emotionally contextualizing the story. The actors were invited to give sensitive, restrained, and subtle performances. Layers of visual and sonic motifs cyclically enrich his metaphorical journey. The dramatic music of MOVE was composed and played by Claus Gahrn. The score was conceived as an evolving meditation in ascension. There is no spoken dialogue to universalize MOVE.

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